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Packages that use Mesh | |
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com.threed.jpct |
Uses of Mesh in com.threed.jpct |
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Methods in com.threed.jpct that return Mesh | |
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Mesh |
Mesh.cloneMesh(boolean compressed)
Returns a copy of this mesh. |
Mesh[] |
Animation.getKeyFrames()
Returns the key frames of an animation as an array of Mesh. |
Mesh |
Object3D.getMesh()
Returns the current mesh of the object. |
Methods in com.threed.jpct with parameters of type Mesh | |
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void |
Animation.addKeyFrame(Mesh keyFrame)
Add a keyframe to a animation sequence. |
boolean |
GenericVertexController.init(Mesh mesh,
boolean modify)
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boolean |
IVertexController.init(Mesh mesh,
boolean modify)
Initialize the VertexController with a mesh to modify and a operating mode. |
void |
Object3D.setMesh(Mesh mesh)
Sets an object's mesh to another one. |
Constructors in com.threed.jpct with parameters of type Mesh | |
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OcTree(Mesh mesh,
int maxPoly,
int mode)
Builds a new octree from an Object3D. |
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OcTree(Mesh mesh,
int maxPoly,
int maxDepth,
int mode)
Builds a new octree from an Object3D. |
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