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polygonIDLimit
- Static variable in class com.threed.jpct.
Config
A value that defines how many polygon IDs that were part of a collision will be stored before additional polygon IDs will be rejected.
PolygonManager
- Class in
com.threed.jpct
A PolygonManager is part of each Object3D and can be obtained from that object.
PRESERVE_SOURCE_MESH
- Static variable in interface com.threed.jpct.
IVertexController
The VertexController will start with a "fresh" source mesh everytime it's being applied.
Primitives
- Class in
com.threed.jpct
Primitives offers some (lathe) primitives (basic 3D-objects).
process()
- Method in interface com.threed.jpct.
IPostProcessor
Does the actual processing.
project3D2D(Camera, FrameBuffer, SimpleVector)
- Static method in class com.threed.jpct.
Interact2D
Projects a vertex from world space into screen space.
project3D2D(Camera, FrameBuffer, SimpleVector, SimpleVector)
- Static method in class com.threed.jpct.
Interact2D
Projects a vertex from world space into screen space.
projectCenter3D2D(FrameBuffer, Object3D)
- Static method in class com.threed.jpct.
Interact2D
Gets the center of the object in screen-coordinates (2D) by transforming and projecting it from 3D objectspace into 2D screenspace.
projectCenter3D2D(Camera, FrameBuffer, Object3D)
- Static method in class com.threed.jpct.
Interact2D
Gets the center of the object in screen-coordinates (2D) by transforming and projecting it from 3D objectspace into 2D screenspace.
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